Plain answers before you swear anything.
8 of 8 answers
A club gathers around interest. A guild gathers around craft and standard. Here you are expected to build something, report on it, and be held to your word. Membership is measured in work kept, not posts made.
Yes. The Men's Hall trains honor, craft, discipline, provision, direction, and brotherhood. The Women's Hall trains wisdom, crown, nurture, justice, gold, and sisterhood. They share the same guild standards and the same village.
Starting is free — you claim a spot and a simple page in your city. Paid tiers exist when you want a real storefront: $6 personal office, $10 spot plus simple storefront, $29 full storefront with leads and your own visitor agent.
Yes. The pledge is the entry point, not a formality. It is eight plain lines about keeping your word, finishing your work, protecting the weak, and governing yourself. If you cannot say it honestly, wait until you can.
Seven simple disciplines on a seven-day rhythm — the sit, the body, the craft, the ledger, the brotherhood, the household, the reckoning. It is small enough to keep and heavy enough to change you.
Never. The World Map places you at the center of your city only. Your street address is never stored or shown.
Yes. The Market Hall and your storefront are built for it, and the village runs a shared revenue structure so members earn as the village grows.
You say so at your weekly report and choose a correction. A guild is not a room full of finished men and women. It is a workshop for them.